Everything runs through four agents
This is the first game log. Agents, and how they actually work.
Two kinds of post live here. A game log explains the game, one system at a time. A progress log is what I built that week.
Left column goes onto the squad, right column is where you send it, and the question marks open one per game log.
No agent in this game will ever have a name — you get attached to what you built into it, not to a face.
Clear a chapter and the tier above opens for every agent you own; the last three I am not showing yet.
One pull, one roll — a batch buys speed and never better odds.
A duplicate is not a spare agent, it is experience, and merging costs nothing.
Next game log opens the tile beside it: gear.